2020_1008 SolarSystem 1. Cube ( Planet ) 더보기 #pragma once class Cube : public Transform { private: Mesh* mesh; Material* material; // typedef VertexColor VertexType; vector vertices; vector indices; // float rotationSpeed; float orbitalSpeed; // Cube* orbitalCenter; Vector3 orbitalPos; float angle; /////////////////////////////////// public: Cube(); ~Cube(); // void Update(); void Render(); //////////////////////////.. DX11 3D Game Programming 4년 전